Don't forget to RegisterNetEvent!. populationPedCreating. Parameters string playerName, function setKickReason, object deferrals playerName: The player name of the player connecting. This event can be canceled to reject the player instantly, assuming you haven't yielded. g. Hey there, I’m currently trying to catch or listen to events when a player shoots a bullet client sided. Introduction to resources. Global Bans. Examples This example will print This will. This is the server script: RegisterNetEvent ("baseevents:onPlayerKilled") AddEventHandler ("baseevents:onPlayerKilled", function (killerID, deathData) local victim = source print. 3 is used in FiveM, called CfxLua. ; vehicleSeat: The seat number (-1 is drivers seat, 0 = passenger right front, etc. args?: any ) => void Required argument eventName: The event name you want to trigger. args?: any) => void Required argument. Contrary to the other resources on this documentation (eg. gameEventTriggered onClientResourceStart onClientResourceStop onResourceStart onResourceStarting onResourceStop playerConnecting playerDropped respawnPlayerPedEvent vehicleComponentControlEvent populationPedCreating rconCommand; Convars; OneSync; Stock resources; baseevents; chat; EventsClient manual. re. IOM_JOYSTICK_AXIS1. Removes a tick timer, stopping it from running. Some antivirus vendors like Avast, AVG and others are known to block FiveM procedures. RegisterNetEvent. IScriptTickRuntime: Allows exposing a Tick function for runtimes that need to run periodically. FxDK detects changes in your and will restart them automatically. This is a list of low-level game events. hardware dependent. Gamer tag (also known as head display) - is an UI element above player character, which can display text and various icons. Recommended. ; Returns. Parameters string name, int args[] name: The game event name that was triggered. 7z file. Add. Replace the spawnPos line (the first one) in mymode/mymode_client. gameEventTriggered onClientResourceStart onClientResourceStop onResourceStart onResourceStarting onResourceStop playerConnecting playerDropped respawnPlayerPedEvent vehicleComponentControlEvent populationPedCreating rconCommand; Convars; OneSync; Stock resources; baseevents; chat; EventsAccess the ZAP-Hosting website and login into to your account or sign-up if you don’t have one. This event can be canceled to reject the player instantly, assuming you haven't yielded. It’s usually a matter of downloading FiveM, then simply running the downloaded file. FXCode, an adaptation of Code - OSS, is FxDK’s main personality responsible for providing rich code editing functionality along with our addons listed below. IOM_JOYSTICK_AXIS3. We are aware of the situation and are intending to work on a solution for these issues. Examples. Examples This example adds a command suggestion for the /command and /othercommand commands. This is the same for client/server side scripts. The project looks really good and cool, but it seems to be locked behind patreon. FxDK detects changes in your and will restart them automatically. FiveM is a modification for Grand Theft Auto V enabling you to play multiplayer on customized dedicated servers, powered by Cfx. args?: any ) => void Required argument eventName: The event. After extracting the zip file: Navigate to the etwpackage folder. Last modified September 5, 2020: Update resource FAQ. Client-side functions in JavaScript Server-side functions in JavaScript. Saves and loads players XP / rank. If we could hook into events such as ped events, it would provide a lot of possibilities. gameEventTriggered onClientResourceStart onClientResourceStop onResourceStart onResourceStarting onResourceStop playerConnecting playerDropped respawnPlayerPedEvent. Parameters string reason source: The player that has disconnected. It allows you to choose when and where to spawn the player and also control how they respawn. The system detects the use of external of programs in which attempt to inject themselves into the FiveM client. These events are part of FiveM and do not require. Working with events. For example: server_script "my_script. In general, I want race timer speeds up for a bit when a player bumps into something. Usually used to display player's name. If the token is figured out by a cheater somehow, a restart will nullify their. A modified version of Lua 5. Parameters DamageEvents:PedDied Description Event gets triggered whenever a ped. Do any event listeners work at all in redm? on("gameEventTriggered", (event, args) => { console. setTick. It is a Lua file, ran in a separate runtime from any Lua scripts in the resource, set up with a semi-declarative syntax to be used for defining metadata. Using these events can be useful when you need fine. See gameEventTriggered for more information on how to use these events. It is usually a number from 0 to 128 (inclusive), and is used for game natives as well as some CFX natives on the client. This page shows you how to run the Cfx. Runtime-specific references. Stop animations and other tasks created by scripts. Please note, that World Editor is still in it’s early stage. Note, only one event will be triggered for every game event. FiveM does not condone the use of pirated software and will not work with illegitimate versions of GTA V. Gang male. Triggering latent server events. Spawnmanager is included and maintained at the cfx-server-data repository. for FiveM using our 🧰 Cfx. Listening for events Triggering events. hardware dependent. That is all you need to do! Run FiveM. Left Shoulder Button. gameEventTriggered onClientResourceStart onClientResourceStop onResourceStart onResourceStarting onResourceStop playerConnecting playerDropped respawnPlayerPedEvent vehicleComponentControlEvent populationPedCreating rconCommand; Convars; OneSync; Stock resources; baseevents; chat; EventsClient functions. Client-side functions in Lua Server-side functions in Lua. Some antivirus vendors like Avast, AVG, and others are known to block FiveM procedures, so make sure your antivirus is fully turned off. exe by double clicking it. re Development Kit, learn what 🎯 resources are, or get started with 📟 scripting for FiveM. GitHub Gist: instantly share code, notes, and snippets. Using the example code from the Wiki located here, I’m not seeing the console output anywhere. re in this tab and then click Yes, Allow. Networking. exe -accepteula -i. I would love to donate/contribute, but. Installing FiveM is pretty straightforward. Events. path ofivemFiveM. Code. Hit Enter. Creating your first script in C#. Also, when it’s working, it is detecting the fall damage as damage from. This means that type (vector2 (1, 2)) will return vector2 . Scripting introduction. json on the connect endpoint. C# function reference. gameEventTriggered onClientResourceStart onClientResourceStop onResourceStart onResourceStarting onResourceStop playerConnecting playerDropped respawnPlayerPedEvent vehicleComponentControlEvent populationPedCreating rconCommand; Convars; OneSync; Stock resources; baseevents; chat; EventsMigrating from deprecated methods. reason: The reason why the player has disconnected. FiveM supports the general purpose programming language Lua as one of its scripting languages. This is presumably an input source for input being forced / controlled by the game. Unlike the more common euler angles, quaternions are immune to gimbal lock and are therefor much more suitable for transforming rotations. Please note, that World Editor is still in it's early stage. Lua function reference. The text was updated successfully, but these errors were encountered:The spawnmanager is a base resource that handles the spawning of the player. gameEventTriggered onClientResourceStart onClientResourceStop onResourceStart onResourceStarting onResourceStop playerConnecting playerDropped. FiveM C# events. In this quick and simple guide, we’ll try to show you how to get started with a quick resource in Lua. Server Finding resources Frameworks. To use JavaScript, just use . FxDK. See gameEventTriggered for more information on how to use these events. Events. It's worth mentioning that OneSync is. If you experience any issues with your. lua function changeGameType(gameType) if currentMap and not doesMapSupportGameType (gameType, currentMap) then StopResource (currentMap) end if currentGameType then StopResource (currentGameType) end StartResource. gameEventTriggered onClientResourceStart onClientResourceStop onResourceStart onResourceStarting onResourceStop playerConnecting playerDropped respawnPlayerPedEvent vehicleComponentControlEvent populationPedCreating rconCommand; Convars; OneSync; Stock resources; baseevents; chat; EventsRefer to the FiveM Native Reference, where you can see syntax per language, a description, and examples for each native. A few points to remember here are: Unlike SA-MP, FiveM doesn’t have anywhere near as many native game events; FiveM utilises a client-server relationship; Because of the above, client and server scripts are kept separately; So to answer your questions…gameEventTriggered onClientResourceStart onClientResourceStop onResourceStart onResourceStarting onResourceStop playerConnecting playerDropped respawnPlayerPedEvent vehicleComponentControlEvent populationPedCreating rconCommand; Convars; OneSync; Stock resources; baseevents; chat; EventsThe chat resource provides custom chat functionality for FiveM using a NUI-based interface. 2GHz / AMD X8 FX-8350 @ 4GHz. In Lua/JS, the source variable (global) will contain the player ID that triggered the event. spawnmanager:spawnPlayer ( { x = 466. Allows you listen for rank changes to reward players. , learn what 🎯 resources are, or get started with 📟 scripting for FiveM. gameEventTriggered onClientResourceStart onClientResourceStop onResourceStart onResourceStarting onResourceStop playerConnecting playerDropped respawnPlayerPedEvent vehicleComponentControlEvent populationPedCreating rconCommand. /// whether the target entity has attachments or not. Scenario female. Please look at this: namespace VehicleSpawner { public class VehicleSpawner : BaseScript { public VehicleSpawner() { EventHandlers. Documentation is an ever-ongoing piece of work. Tokens can only be requested by the client once. Join the 74. serverId: The player to send. ⚠ please read This is considered a dev release. net. enteredVehicle Name baseevents:enteredVehicle Parameters vehicle currentVehicle, int currentSeat, string vehicleDisplayName currentVehicle: The handle of the vehicle the player just entered. see: for a list of known events. Read about how you can combat cheaters, or how you can write your own anticheat on the forums. Cutscene. This declares an event which gets triggered with emit (from server) or emitNet (from client). Assignees. log. html' file 'load. Wait for your ~v~team~s~ to lose the Cops. /// whether the target entity has a weapon or not. g. 🤩 Find out how to start a server on FiveM. Hit Enter. Select ‘Popular Recipes’. FxDK allows you to build a complete runnable server instance with all enabled resources from project, with runnable server artifact included. In addition to data specified by the server, a field named is also added with the current IP/port used for the client->server connection. HUD_COLOUR_SCRIPT_VARIABLE. Usage. NVIDIA 9800 GT 1GB / AMD HD 4870 1GB / Intel HD GT2. Signature function onNet(eventName: string, fn: Function) => void Required arguments eventName: The event name you want to expose. Server Loading Scripts. Listening for events. 7201, z = 111. where pidhere is the number you noted down previously. Scripting in Lua. (Only happens on builds >= 2060) So the game event CEventNetworkEntityDamage is not being called when I get fall damage, but only if I didn’t get damaged from an entity before (Which means I need to get damaged so it will start working). ) in which the player is sitting. log ("test") if. Blip colors. If the token is figured out by a cheater somehow, a restart will nullify their findings. This is a list of low-level game events. CPU. Mouse Button 4. This event is available both in the client and in the server. Type appwiz. Alternatively. 4: Does not route REQUEST_CONTROL_EVENT whatsoever. Syntax AddEventHandler(string eventName, function callback)Required arguments. Finding resources for your FiveM server. ; z: A floating point number representing the z value of your vector. re Docs. More about this in the Lua runtime manual. Players Server ID Client-side: Server ID Server-side: ‘NetID’, player source, Player The server ID, canonically known as the NetID, is a transient handle that is usually seen in server scripts as source. To trigger a server event from inside a server-side script, or trigger a client event from inside a client-side script, use the (or for JS, Example. Refer to the FiveM Native Reference, where you can see syntax per language, a description, and examples for each native. The following natives are related to using full-screen NUI: SEND_NUI_MESSAGE. callback is executed once the player has. If you are a server owner and don’t know how to create resources yourself, then this is NOT for you! You should use this if. e. Creating chat messages Creating commands. You will see a couple options there (to the right, in the checkbox section), leave them as is and follow the next steps: Wait for the game/application to drop frames. ' (' . Using the example code from the Wiki located here, I’m not seeing the console output anywhere. Use emit function when you want to trigger an event on the same client. However, the support of 32+ slots did not leave early access, yet. Some functions are exclusive to the scripting runtime you’re using, and are not documented in the FiveM Native Reference List. Also I’ve used this page to know something about game events. cfg. Runtime specific functions. Would make scripting AI stuff a lot easier. id: The timer to be cleared. That means, these are the events that come straight from GTA V's core mechanics. bat file lives. For example, in a plain Windows command prompt (cmd. Installing Running into trouble? Make sure your system meets the minimum requirements and read the client issues manual. gameEventTriggered onClientResourceStart onClientResourceStop onResourceStart onResourceStarting onResourceStop playerConnecting playerDropped respawnPlayerPedEvent vehicleComponentControlEvent populationPedCreating rconCommand; Convars; OneSync; Stock resources; baseevents; chat; EventsEmitNet - client. NUI can also send calls back to the game using so-called 'NUI callbacks'. Home. appusermaps esourceshello-world. Join the 74. lua (or previously, __resource. 8k people playing right now! Building upon years of development on the Cfx. Will FiveM run on Xbox or Playstation? No. Make sure your antivirus allows FiveM to run by adding FiveM to its exclusions list. Navigate to the bin folder. You need to declare the event on the server with onNet first. Description Event gets triggered whenever a ped is killed by another (non-player) ped. Migrating from deprecated methods. gameEventTriggered onClientResourceStart onClientResourceStop onResourceStart onResourceStarting onResourceStop playerConnecting playerDropped respawnPlayerPedEvent vehicleComponentControlEvent populationPedCreating rconCommand; Convars; OneSync; Stock resources; baseevents; chat; EventsReturns a table containing all of the player’s identifiers. 2GHz / AMD X8 FX-8350 @ 4GHz. Support for named and unnamed placeholders, improving performance and security. FxDK allows you to build a complete runnable server instance with all enabled resources from project, with runnable server artifact included. exe -accepteula -e -h -mp pidhere. GAME_CONTROLLED. The server address cached by the join URL subsystem. Getting started with scripting for FiveM might be a tad overwhelming, given the wide range of possibilities and the sparsely spread documentation. Ambient male. 2. Exposes basic lifetime management functions. Migrating from CitizenMP. Hence, you still require an active FiveM Element Club Argentum (or higher) Patreon pledge tier or be part of the manually granted. If you installed FiveM in an empty folder, that's where you installed FiveM. lua with the following: local spawnPos = vector3 (-275. With state awareness enabled, player indices are local to a specific client, as with entity handles. About native functions. re framework, which has existed in various forms since 2014, FiveM is the original community-driven and source-available GTA V. chatMessage (deprecated, use chat:addMessage instead) chat:addMessage; chat:addSuggestion;. salty_tokenizer Add security tokens to FiveM server events that are accessible from the client in order to prevent against Lua injections (and similar cheats). Left Trigger (considered "pressed" half way through the travel of the trigger)Runtime-specific functions AddEventHandler Citizen. Lua function reference. It is a Lua file, ran in a separate runtime from any Lua scripts in the resource, set up with a semi-declarative syntax to be used for defining metadata. Multiplayer. Lua Example: local firstSpawn = true exports. FiveM also implements a WHATWG compliant console API (some rarely-used methods are not yet implemented). Signature function emitNet(eventName: string, serverId: string | number,. Open the file with a text editor like Notepad and edit the path to your GTA V installation if necessary. gameEventTriggered onClientResourceStart onClientResourceStop onResourceStart onResourceStarting onResourceStop playerConnecting playerDropped respawnPlayerPedEvent vehicleComponentControlEvent populationPedCreating rconCommand; Convars; OneSync; Stock resources; baseevents; chat; EventsFinding resources. Use onNet function when you want to listen from server AND from client. Game view. cfg using sv_licenseKey "licenseKeyGoesHere". Promises / async query handling allowing for non-blocking and awaitable responses. Standalone client-side detection code can also be sent to abuse@fivem. It's worth mentioning that OneSync is. Resource manifest. re Development Kit, learn what 🎯 resources are, or get started with 📟 scripting for FiveM. Exports. Checkpoint Type 44-46. The raw IP, host or URL entered in a connect command. gameEventTriggered onClientResourceStart onClientResourceStop onResourceStart onResourceStarting onResourceStop playerConnecting playerDropped respawnPlayerPedEvent vehicleComponentControlEvent populationPedCreating rconCommand; Convars; OneSync; Stock resources; baseevents; chat; EventsList of all working ped models in GTA V as of July 23, 2019. We are aware of the situation and are intending to work on a solution for these issues. Examples Check for all possible identifiers using this method; works well when triggered by playerConnecting event. Blip colors. Open a command prompt where you extracted procdump to. To use existing events in your resources, you need to listen for them. The permission system allows you to control which admins can perform which actions. close server and re-open. Blip colors. OneSync is a custom sync system that is built on top of GTA: Online's codebase, it increases server slot count so more players can play on a server and at the same time it introduces better development standards including server-sided synchronization states for entities, which we'll cover in this article. 5291, heading = 291. It is generally advised to upgrade to Windows 10 when you can as this provides the best experience. For example, you have TS resource, you're using Yarn and there's watch script entry in your package. If there are any arguments, we set the model to the first argument and cast it to a string. Runtime-specific references. lua file for the resource to work. OneSync is a custom sync system that is built on top of GTA: Online’s codebase, it increases server slot count so more players can play on a server and at the same time it introduces better development standards including server-sided synchronization states for entities, which we’ll cover in this article. This can be any of the following: Client retrieves general server metadata via a GET /info. Lua is a very easy language to learn, simple to use and fast to write. Click ‘Save’ or select another path. Delete the FiveM folder. Wait for the server to. gameEventTriggered onClientResourceStart onClientResourceStop onResourceStart onResourceStarting onResourceStop playerConnecting playerDropped respawnPlayerPedEvent vehicleComponentControlEvent populationPedCreating rconCommand; Convars; OneSync; Stock resources; baseevents; chat; EventsonNet - client. In the past few years, FiveM has developed and advanced vastly. Game events. gameEventTriggered onClientResourceStart onClientResourceStop onResourceStart onResourceStarting onResourceStop playerConnecting playerDropped respawnPlayerPedEvent vehicleComponentControlEvent populationPedCreating rconCommand;. If server accepts client, it’ll send a. World Editor - is FxDK personality allowing you to create your own worlds by modify game’s map (with some limitations, see patches section), and adding new objects. You can also cancel this event with CancelEvent(). If you experience any issues with your antivirus upon starting FiveM, you may want to. Each territory can have access to multiple labs, which use routing buckets on entrance to allow. MOUSE_EXTRABTN2. Usage: neteventlog <true|false>. Only the one that's most appropriate in any given situation will be used. A game console, server console and. Server functions. Input Description. lua ), placed in a resource folder on the server. In FiveM's Lua runtime, vectors are real data types, just like numbers, bools and strings are. A full list of available game events can be found here. Debugging. If you have FiveM installed - skip to step 2. Currently using the Chromium Embedded Framework, it offers an asynchronous, performant way of creating in-game UI using web technologies (HTML/CSS/JS, including frameworks like React or Angular, and. You should most likely save it in a local variable if you’re going to use it after the event returns. Set to true if you want to use custom transparency values via cl_crosshairalpha. Ambient male. 425) Then, in your server console, execute the magical command restart mymode. 0xF51D36185993515D (int checkpoint, float posX, float posY, float posZ, float unkX, float unkY, float unkZ)Setting up a server using txAdmin Ultimate easy setup guide. Name chat:addSuggestions Parameters array suggestions suggestions: an array containing multiple suggestion objects. This is a simple script for FiveM that detects/logs and punishes players that remove other players from their cars. gameEventTriggered onClientResourceStart onClientResourceStop onResourceStart onResourceStarting onResourceStop playerConnecting playerDropped respawnPlayerPedEvent vehicleComponentControlEvent populationPedCreating rconCommand; Convars; OneSync; Stock resources; baseevents; chat; EventsA special NUI frame is the frame called loadingScreen, which is shown during loading of FiveM, instead of the default client-side loading screen or the game loading screen, after joining into a server. gameEventTriggered onClientResourceStart onClientResourceStop onResourceStart onResourceStarting onResourceStop playerConnecting playerDropped respawnPlayerPedEvent vehicleComponentControlEvent populationPedCreating rconCommand; Convars; OneSync; Stock resources; baseevents; chat; EventsRIGHT MOUSE BUTTON. The client->server connection process is as follows: Client resolves the connect endpoint from the join interaction. Network and local IDs State bags. The Cfx. Fullscreen NUI Direct-rendered UI NUI callbacks Loading screens. re platform server (also often named 'FXServer') on Windows, Linux, txAdmin and there's even a ZAP-Hosting guide! They can all be found down below under Available guides. First, locate where FiveM is installed. gameEventTriggered onClientResourceStart onClientResourceStop onResourceStart onResourceStarting onResourceStop playerConnecting playerDropped respawnPlayerPedEvent vehicleComponentControlEvent populationPedCreating rconCommand; Convars; OneSync; Stock resources; baseevents; chat; EventsgameEventTriggered onClientResourceStart onClientResourceStop onResourceStart onResourceStarting onResourceStop playerConnecting playerDropped respawnPlayerPedEvent vehicleComponentControlEvent populationPedCreating rconCommand; Convars; OneSync; Stock resources; baseevents; chat; EventsThese commands will be started by FxDK if resource is enabled and autorestart is enabled. These. Latent events should be used when needing to transfer a large amount of data from client -> server, as latent events do not block the entire network channel, unlike TriggerServerEvent. ; vehicleDisplayName: A string containing. Some may be free and others may not, the forum has filtering functionality so you can sort through them. To use JavaScript, just use . A game console, server console and. You can also cancel this event with CancelEvent (). To use existing events in your resources, you need to listen for them. The following natives are related to using full-screen NUI:gameEventTriggered onClientResourceStart onClientResourceStop onResourceStart onResourceStarting onResourceStop playerConnecting playerDropped respawnPlayerPedEvent vehicleComponentControlEvent populationPedCreating rconCommand; Convars; OneSync; Stock resources; baseevents; chat; EventsLua Example: local firstSpawn = true exports. /// whether the damage is fatal or not. Of course you can also buy the game from your preferred local retailer, these are just the most common ones. To use Lua, just use . CEventName can be any event name that GTA 5 throws, e. Example of a preset crosshair line: cl_customcrosshair 1;cl_crosshairstyle 5;cl_crosshairsize 3. hardware dependent. Your server-data folder. Open a new tab on Google Chrome. A tag already exists with the provided branch name. Listening for events Triggering events. Pick something you're already comfortable with, or something which you think is the most useful to you. Syntax Citizen. exe again if you want to reinstall FiveM. In FiveM’s Lua runtime, quaternions are real data types, just like numbers,. Of course, you can restart your resource as well. IOM_JOYSTICK_AXIS2. Creates a new vector3 value. 2. Triggering this event in the client allows you to send a chat message to this client. A full list of available game events can be found here. Project, in a nutshell, is a dedicated folder on your disk where all project files live. This can be any of the following: The connectEndPoints field in the server listing output. source: The source object is a temporary player ID, that can be used. exe) window: cd /d C:\FXServer\server-data C:\FXServer\server\FXServer. In the client this event is deprecated! Use chat:addMessage instead. net An event that is triggered when the game triggers an internal network event. Gamer tag (also known as head display) - is an UI element above player character, which can display text and various icons. Go to the Windows server build listing ('artifacts' listing, as in 'build artifacts'). Templates mkdir MyResource cd MyResource dotnet new cfx-resource. You should most likely save it in a local variable if you’re going to use it after the event returns. args: The arguments you want to pass. In C#, you use the [FromSource] attribute, as seen in the example below. Type a name for your server and click ‘Next’. Runtime specific functions. Projects. Additional details: Minimum. Triggering this event in the client allows you to send a chat message to this client. string playerName, function setKickReason, object deferrals. hardware dependent. Set a password to log in to your server’s admin page. This means that type (vector3 (1, 2, 3)) will return vector3 . Setting up a server. The current system I’m using stores the ammo count in a variable on mouse click, and then takes the ammo count again on mouse release to. Support for URI connection strings and semicolon separated values. exe +exec server. 835, 7. Signature. Using these events can be useful when you need fine control over what happens in your scripts. The display name of the player connecting. Lua function reference. Go back to your command prompt and type in: procdump64. Step 1: Validation. Signature function emitNet (eventName: string,. // Method one. Each resource folder also has to contain a resource manifest. Instead of an integer, you can pass a table defining a spawn point. Note that FiveM (on the client) doesn’t include any browser or Node. You should most likely save it in a local variable if you're going to use it after the event returns. gameEventTriggered onClientResourceStart onClientResourceStop onResourceStart onResourceStarting onResourceStop playerConnecting playerDropped respawnPlayerPedEvent vehicleComponentControlEvent populationPedCreating rconCommand; Convars; OneSync; Stock resources; baseevents; chat; EventsgameEventTriggered onClientResourceStart onClientResourceStop onResourceStart onResourceStarting onResourceStop playerConnecting playerDropped respawnPlayerPedEvent vehicleComponentControlEvent populationPedCreating rconCommand; Convars; OneSync; Stock resources; baseevents; chat; EventsclearTick. Find FiveM, right click and press uninstall. Alternatively. (NONE) 332. Note that this list is largely undocumented. Server configuration is also important. The display name. NUI (short for 'new UI') is the HTML-based user interface functionality in the CitizenFX framework. After extracting the zip file: Navigate to the etwpackage folder. L1_INDEX. "foo:imReady""I'm ready to go!""foo:printMyDelivery""foo:spawnMyCar". World Editor - is FxDK personality allowing you to create your own worlds by modify game's map (with some limitations, see patches section), and adding new objects.